package com.pechas.game.pirates.model.atom;

import com.pechas.one.constructs.element.Element;

public class Raider extends Element {

	/**
	 * attribute set
	 */
	private double attack;
	private double violence;
	private double motivation;
	private double defense;
	private double health;

	public double getAttack() {
		return attack;
	}

	public void setAttack(double attack) {
		this.attack = attack;
	}

	public double getViolence() {
		return violence;
	}

	public void setViolence(double violence) {
		this.violence = violence;
	}

	public double getMotivation() {
		return motivation;
	}

	public void setMotivation(double motivation) {
		this.motivation = motivation;
	}

	public double getDefense() {
		return defense;
	}

	public void setDefense(double defense) {
		this.defense = defense;
	}

	public double getHealth() {
		return health;
	}

	public void setHealth(double health) {
		this.health = health;
	}

}
